Sketchdump #111 – character design
I think it is about time that I stop avoiding to develop my design skills for the sake of practicing pure technical stuff; if I don’t eventually start, I will never get good. So I’ll try to do more design related things from now on. Please bear with me if my influences show too clearly or things just look stupid! I’ll give my best.
Let’s start with two pretty distinct character designs; I’m not entirely happy but… here you go.
(I’m aware that the anatomy is improvable)