Martin Luther Adventure Game – #13 Forest Scene

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: Forest Scene around Bad Liebenstein (1521), where Luther gets “abducted”.

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

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Extended Scene… with travel companions:

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Martin Luther Adventure Game – #12 Reichstag building

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: Reichstag building (Worms, 1521). Here you have to solve some physics puzzle with that crane!

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

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This scence also had a lot of people in it:

And again a work in progress gif:

 

Martin Luther Adventure Game – #11 Elster Gate

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: Elster Gate (Wittenberg, 1520) “Elstertor”

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

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Martin Luther Adventure Game – #10 Cathedral of Halle

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: The Cathedral of Halle (1517).

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

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Martin Luther Adventure Game – #9 Tower Room

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: Tower room (Wittenberg, 1516).

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

Click for bigger size:

Process gif!

 

Martin Luther Adventure Game – #8 Rome Holy Stairs

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: The Holy Stairs in Rome, 1511.

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

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Some NPCs included:

And the painting process:

 

 

Martin Luther Adventure Game – #7 Fields Day and Night

I had the great opportunity to work on this educational game with mmc games, explaining the life and impact of Martin Luther through an interactive adventure game. I was provided with a script, references and scene descriptions as well as 3D bases for each scene, but was allowed a lot of artistic freedom for the painting and design process and color choices. A lot of fun! I was responsible for painting all backgrounds and NPCs as well as some basic NPC animations.

This screen: Stotterheim fields, day and night version. Over night, that tree gets split by a lightning.

Client: mmc games, http://mmc-games.de/game/martin-luther-auf-der-spur-ein-zeitreise-abenteuer/
Game: http://schulprojekte-reformation.de/spiel/

Click for bigger size!